Nothing to install: it opens on Roblox, and the gifts from your live stream do the rest.
Spiral Hop is a giant parkour spiral: 500 platforms to climb by hopping, one at a time, up to the trophy at the top. Here the gifts from your TikTok live do not touch the world, they touch you: they push you forward along the helix or knock you back down it, all the way into the giant statue at the start. It runs on Roblox, so there is nothing to download and no server to set up: all you need is a Roblox account linked in your profile on the site.
The tower is generated by code on every launch: 500 numbered platforms, wide and all identical, on a radius of 250 studs, 100 platforms per lap — five exact laps — with about 3.7 studs of gap between one and the next. The jump is always within reach: the difficulty is never the geometry. You spawn in the Japanese garden of the start, on a floating island, in the middle of the spiral rose in the square; you walk under the red torii and reach red platform 0, which juts out over the void: from there you jump onto platform 1. Platform 0 scores nothing, so you start from 0/500.
You walk with Roblox's normal movement and run by holding Shift. By default you turn the camera yourself, as in any Roblox game; if you switch off Free camera in the menu, a flying camera follows you from behind along the spiral and to climb you just hold forward, with no constant left-and-right correcting. Zoom with the wheel or pinch on phone.
Every new platform is worth +1 and plays a "ding" higher than the last one; the run of notes closes and restarts every ten platforms, so the climb is something you hear as well as see. Platforms you have touched stay lit, and at the top you find the platform number, the lap and the progress bar with the flag. Falling does not kill you: a check running every frame puts you back on the last checkpoint.
At the top there is the golden platform with the trophy. Getting there is not enough: you have to stay on it for 15 seconds, with the countdown on screen and the last three seconds slower, without falling off. If you make it that is +1 win, with a celebration and the tower back to untouched.
These are the actions you can link to TikTok gifts from the dashboard. Every unit of gift is worth one platform: whoever wants you at the top pushes you forward, whoever enjoys watching you start over pushes you back. The old farts and slaps are gone: in their place there is the punch, which uses the same codes as the slap.
| Action | What it does | The amount |
|---|---|---|
slap_up | A punch comes from behind and shoots you forward along the spiral. | How many platforms |
slap_down | The punch comes from the front and knocks you back. The platforms you lose go dark again and have to be earned back; below platform 1 the hit lands on the statue. | How many platforms |
goku_kamehameha | On your side. Goku appears behind you, charges the Kamehameha and the beam blasts you N platforms forward. | How many platforms |
naruto_clones | On your side. Naruto summons four shadow clones around you; then he and two clones in a line push you N platforms forward. | How many platforms |
ironman_flight | On your side. Iron Man flies in, gets behind you and pushes you N platforms forward with his thrusters at full power. | How many platforms |
spiderman_web | On your side. Spider-Man swings in, sticks his web to your back and pushes you N platforms forward. | How many platforms |
nyan_cat | On your side. Nyan Cat flies in and carries you N platforms forward. | How many platforms |
saitama_punch | Against you. Saitama looks at you, bored, then ONE PUNCH: you fly N platforms back. | How many platforms |
hulk_smash | Against you. Hulk stomps in on a rock bridge, roars, smashes the ground and pushes you N platforms back. | How many platforms |
thanos_snap | Against you. Thanos steps out of a portal and snaps his fingers: you crumble to dust and reappear N platforms back. | How many platforms |
gojo_domain | Against you. Gojo opens his Domain Expansion, fuses blue and red into Hollow Purple and pushes you N platforms back. | How many platforms |
win_add | Adds wins to the counter, without moving you. | How many wins |
win_remove | Takes wins off the counter. | How many wins |
spin | Spins the wheel of fortune: it lands on one of the actions linked to this game's gifts and fires it with that gift's amount. | Ignored |
The character actions are real scenes: the character walks in, the camera cuts to them and you stay still until the hit lands. Several identical gifts in a row become a single scene with the amounts added up, and with many gifts queued the scenes get shorter instead of being skipped. When a character moves you there's no hopping: you fly over the platforms to the finish with them right behind you, pushing (or in front of you, if they're pushing you back).
By default the movement is a flight along the spiral, smooth and at constant speed. Gifts that arrive while you fly add to the balance, and forward and backward ones cancel each other out: during a spam the flight becomes a single movement, never two overlapping flights tearing your character apart. If you prefer a single leap all the way to the target, you can switch to Long jump from the menu.
In front of the start, beyond platform 0 and to the right of the spiral, stands a giant statue with 1000 hit points and its bar above its head. Who it is and what it is made of (true colours, marble, gold or bronze) you choose in the 🗿 Statue section of the menu: your skin, your avatar or one of the characters.
The statue takes the hits when a backward push sends you below platform 1: you are sent straight back to the start and the camera flies over to show you the hit. The part of the push that overshoots is not wasted, it becomes damage, one hit point per extra platform, and the bar goes down.
When the health reaches zero the statue collapses and takes one win away, then rebuilds itself at full health. The counter can also go below zero: in that case the HUD shows it in red, and that is part of the show.
The "this gift does this thing" rules are written in the dashboard, in the Events & Actions tab, inside a profile dedicated to this game. Each slot holds a gift, an action and its amount, and has a switch to turn it off without losing the setup.
There's a ready-made profile to start from: open Events & Actions → Profiles → «Import Profile» and paste the code SPIRAL-HOP. Inside, in pairs at the same price, are who pushes you forward and who throws you back: 5-platform punches for the small gifts, then Iron Man against Gojo, Goku against Thanos and Nyan Cat against a 250-platform punch, and the wins for the big gifts — plus follow and likes. In the app you also find it under Games → Roblox → Spiral Hop.
Before you go live, remember two things: the TikTok @ linked in your profile has to be the one you stream from, and the session has to be started from the dashboard — without it the game just sits there and gifts make nothing happen. The link between the run and your account goes through the Roblox ID written in the Links section of the site: when you walk in, the game resolves it by itself and there is nothing to copy by hand.
Inside the game, the 🎁 section of the menu shows the gift legend: the on-screen list of what does what, which your audience sees while you play, with the negative actions on one side and the positive ones on the other. Each entry shows the action's picture in big, with the gift in the corner and the amount below.
| Section | What you find there |
|---|---|
| 🎨 Customize | What block the platforms you jump on are made of, for the whole spiral: pick a category and click the one you want. The one in use is at the top. |
| 🧸 Skin and companions | Your skin and the two mini characters following you at your sides, with the names of the live's two top donors above them. |
| 🗿 Statue | The giant in front of the start: who it is and what it is made of. It takes the hits when a push sends you below platform 1. |
| 🌅 Sky | The sky above the spiral. It only changes what you and your live see; the game stays the same. |
| 🖥️ Screen | How big the game's on-screen text is and the style of the gift cards. |
| 🏆 Win | The wins on screen: how many it takes to win the challenge and how many you have made. |
| 🎮 Game | Movement (Flight or Long jump), Auto jump, Free camera and the Reset tower button. |
| 🎁 Gifts | The on-screen legend: whether to show it, where, how big and with which team labels, and the button to resync it with the site. |
| 🎰 Spin | What the wheel of fortune can land on: switch off the cards you don't want, the wheel only picks among the ones left on. |
| 🧪 Test | Try the gift actions without a live: pick the amount and click an action. It fires right away and for real, banner included. |
| 🔊 Sounds | The volume of the platform note and of the punches, in 10% steps. |
Auto jump switched on is fully automatic: the hops keep going on their own until you turn it off, and they pause while a chain of gifts is working, because two engines on the same character would tear the teleports away from each other. Reset tower turns the platforms back off and sends you to the spawn without touching wins and target, which are handled from the Win section.
The skies are the same as the other TikForge Roblox games: a random one is set on every launch, and your saved choice overrides it as soon as you walk in. Wins, target and personal settings stay saved on your Roblox account, so you find them again on your way back in.
fart left in a profile becomes a forward punch.If something is not working or you are unsure, open a ticket on our Discord.
Open a ticket on Discord