TikForge TikForge
Download Subscriptions Agencies
Guides and wikiSetup, commands and configuration Discord communityHelp and ideas from other creators SupportDiscord tickets and an assistant on duty 24/7 About usTikForge’s story and team
MinecraftTntCube, Survival, Parkour RobloxVertical Parkour, The Hum, Spiral Parkour… GTA VRace to Mount Chiliad, Story, KOTH Web gamesThey open in a tab, nothing to install
Log in
EN
Italiano Español Français العربية 中文 Deutsch
Log in Get started
Wiki — Web games

Balloon Royale — Game guide

Nothing to install and no game account: it opens in a browser tab and your live stream does the rest.

Guide contents
  1. How to play
  2. The audience actions
  3. Teams and ready matchups
  4. The settings
  5. The controls
  6. Good to know
  7. Need help?

Balloon Royale is the ball battle for your live: two teams in the same circle. Every gift becomes balls with the sender's photo, in their team's colour; a spiked ball never stops bouncing, goes through them and pops them, and every popped ball is points for its team. It runs in the browser: open games.tikforge.net/en/games/balloon-royale in a tab (or as a Browser Source in OBS or TikTok Live Studio), with nothing to download.

The live connection is the same as every web game: just open the page while logged in and press Connect Live in the dashboard. There is nothing to set up in Actions & Events: the rules are written inside the game.

How to play

You run the match with a single button, in three steps: Start begins the countdown (3 minutes by default), Stop ends the match and says who won, Reset puts everything back on hold. Gifts that arrive while the match is stopped are not lost: they come in at the next Start.

The balls come out of the centre of the circle and pile up at the bottom. The spiked ball is a real ball: it falls, bounces off the edge and off the white peg at the bottom, which changes its direction, and pops every ball it goes through. A normal ball is worth one point for the team of whoever sent it; big gifts make bigger balls that are worth more. Popping many in a row builds the combo. If the circle is full, the smallest balls of whoever has the most merge into one, worth their sum: nothing is lost.

In the last 10 seconds the ball goes faster and the countdown beats in the middle of the circle. When the time runs out the clock stays at 0:00, in red, and play goes on until you press Stop (in the settings you can make it end by itself). At Stop all the balls left pop together, and they count too. The team with more points wins and takes a WIN; level is a draw. The final screen shows who won and the podium of the top gifters.

In the Look tab you can choose Football mode: there is a football pitch inside the circle and the ball becomes a football, with no spikes. The game is the same.

The audience actions

In the Actions tab every line belongs to a team and says: when this arrives, that happens. The active actions show on screen in the gift list, so viewers know what to send: at the sides of the circle, one column per team, or in a carousel below (in a narrow, vertical window, always below). Tap a gift in the list to test it.

When it arrivesHow it works
GiftFires with that gift. Several identical gifts in a row count several times. Each gift sits on one action only.
FollowFires on every new follow.
Tap tapTaps add up and the action fires every so many (every 100 by default).
ShareFires on every share.
What happensEffect
BallsSends balls to the team: as many as you choose or, with 0, as many as the gift's coins.
−BallsTakes balls away from the opponents, picked at random: they will not score. If they have fewer, the rest goes as soon as it comes in, and a tag under their team shows how many are left.
+WINGives WINs to the team.
−WINTakes WINs away from the opponents.

These are the starting actions:

LeftRight
Rose: 5 ballsGG: 5 balls
Perfume: 20 balls (one per coin)S Flowers: 20 balls (one per coin)
Confetti: -50 balls from the opponentsHat and Mustache: -50 balls from the opponents
Corgi: 299 points in ballsBoxing Gloves: 299 points in balls
Money Gun: 500 points in ballsCoral: 499 points in balls
Gerry the Giraffe: +5 WINGalaxy: +5 WIN
Glowing Jellyfish: -5 WIN from the opponentsBlooming Ribbons: -5 WIN from the opponents

Whatever no action takes follows the rules of Everything else: other gifts send the gifter's team one ball per coin (at most 20 balls per gift: beyond that the balls do not increase, they are worth more and are bigger); every follow sends 5 balls, every share 3; every 50 taps, one ball (or, if you prefer, taps make the ball go faster). The numbers can be changed in the panel.

Teams and ready matchups

By default the teams are Team Red and Team Blue. In the Teams tab you choose who plays: Pick the teams (one team per side: a ready-made one, or one of yours with name, colour and image), the MVP battle (each team takes the @ and photo of whoever gave it the most, and it changes by itself during the match) or one of the Ready-made matchups: one tap gives both teams a name, logo and colour. There are Ronaldo vs Messi, iPhone vs Samsung, McDonald's vs Burger King, Xbox vs PlayStation, Coca-Cola vs Pepsi, football clubs, Ferrari vs Lamborghini, Marvel vs DC, Dog vs Cat, Pizza vs Sushi and more.

With Pick the teams each side has its own box: tap the Team shown there and a page opens with every team, each with its crest on its colour; tap one and only that side changes, the other one stays as it is. That way you can keep one team and change its opponent between matches. The list holds the ready-made teams, one by one, and yours: New team creates one (name, colour, image) and it stays saved, ready to bring back with one tap. You change teams while the match is stopped (if one is running, press Stop first), and points and WINs restart from zero.

Whoever writes a team's word in chat (the first word of its name: “red”, “blue”, “ronaldo”…) joins that team: their gifts that are not among the actions will go to it. Whoever sends an action's gift joins that action's team. Whoever has not chosen ends up in the team that is behind.

The settings

The gear opens the settings, split into five tabs. Changes apply right away. They open in a panel on the right: the circle stays in the middle.

TabWhat it holds
MatchHow long it lasts and what happens at 0:00 (play goes on until Stop, or it ends by itself), the WINs to fix by hand, a new match, and how the game works.
TeamsThe football pitch (on by default: a pitch inside the circle and a football with no spikes). Who plays: Pick the teams (one per side, ready-made or yours), MVP battle, the ready-made matchups.
ActionsThe gift list (whether and when it shows, at the sides or in the carousel below, how big it is, how far from the circle, the gap between gifts), each team's actions and the rules of Everything else.
LookThe background (Plain, Arena, Two colours, Galaxy, Light bubbles, Neon, Aurora, Your colour, Image, Transparent and Chroma green for OBS); the ball (speed, size, spikes, colour, the peg at the bottom, click to shoot); the balls (size, sender's photo or team badge, how many fit); the sizes of circle and scoreboard; the alerts for big gifts; the audio.
TestFake gifts, taps, follows and shares to try without a live, the gift shower and a simulated stream that runs by itself.

The controls

  • Button at the bottom right: Start, Stop, Reset.
  • Icons at the top right: settings, pause, sound on or off, full screen.
  • Reset WINs, at the bottom left: sets the WINs back to zero. It takes two taps: the first one asks “Sure?”.
  • Gifts in the list: tapped, they trigger their action with a fake viewer.
  • Click to shoot (if you turn it on in the settings): click inside the circle and the ball heads for that point.
  • Esc — closes the settings.

In a wide window the buttons sit at the edges of the screen and the game in the middle: on stream, show only the central part.

Good to know

  • Settings and WINs are saved in the browser you play in: opening the game from another browser or PC starts from the defaults.
  • While the match is stopped real gifts wait: they count at the next Start, and are not lost even if you press Reset.
  • The simulation does not start with the live connected: fake gifts in front of a real audience would be a trick.
  • With the Free plan you get 5 actions at most: the extra ones stay in the list, disabled.
  • The live status is at the top: Live, Not live, or Log in to connect your live if the page is not open while logged in.
  • You need a subscription or the trial: Balloon Royale is part of the TikForge catalog, so the game asks for access.

Need help?

If something does not work or you have questions, open a ticket on our Discord.

Open a ticket on Discord
TikForge TikForge

Every gift a command, every stream a different match. TikForge connects TikTok to games your audience can really move.

Product
Minecraft Roblox GTA V Browser Download Subscriptions
Resources
Guides and wiki Discord Support About us
Legal
Privacy Policy Terms of Service Cookie Policy Copyright Log in

© 2026 TikForge. All rights reserved.

Discord