TikForge TikForge
Download Subscriptions Agencies
Guides and wikiSetup, commands and configuration Discord communityHelp and ideas from other creators SupportDiscord tickets and an assistant on duty 24/7 About usTikForge’s story and team
MinecraftTntCube, Survival, Parkour RobloxVertical Parkour, The Hum, Spiral Parkour… GTA VRace to Mount Chiliad, Story, KOTH Web gamesThey open in a tab, nothing to install
Log in
EN
Italiano Español Français العربية 中文 Deutsch
Log in Get started
Wiki — Minecraft

TntCube — Command guide

The ready-made server to download, a single main command: /bedrock.

Guide contents
  1. Installation
  2. Link the server to the TikForge panel
  3. Main command: /bedrock
  4. The TNT types
  5. The Jetpack
  6. The prison types
  7. The cell look
  8. Permissions
  9. Need help?

TntCube is TikForge's "TNT Cube"/"Bedrock Box" minigame for live streaming: gifts/events from your TikTok live (configured from the dashboard) drop TNT, fill the box, or imprison the player. The package you download below already includes everything, the connection to the TikForge control panel included: there is nothing else to install.

Installation

Download the server package (.zip): it contains the Minecraft server with TntCube already set up.

Extract the zip, open eula.txt and change eula=false to eula=true, then run start.bat. You need Java 21 and Minecraft Java Edition 1.21.10; to join the game connect to localhost.

Link the server to the TikForge panel

CommandWhat it does
/tikforge link <token>Links the server to your TikForge account. You'll find the token in the dashboard, Minecraft tab.
/tikforge unlinkUnlinks the server from the TikForge panel.
/tikforge statusShows whether the server is linked to the panel and how long it's been polling.
/tikforge updateChecks whether a newer TntCube version is available and downloads it for the next restart.
/tikforge comandiList of the /bedrock commands available in Italian (see below).

Main command: /bedrock

Requires the tikforge.tntcube.use permission (default: operator).

CommandWhat it does
/bedrock create [size] [height]Creates the box at your position (default dimensions if you omit the arguments).
/bedrock deleteRemoves the box.
/bedrock clearEmpties the box.
/bedrock resetEmpties the box with a small show (lightning and fireworks).
/bedrock stopStops the win countdown, without touching any blocks.
/bedrock fill [rows]Fills the box (all of it if you omit [rows]): a villager places the blocks by hand, in about 4 seconds in total.
/bedrock fillblock <count>Fills <count> cells: a villager places the blocks by hand, in about 4 seconds in total whatever the amount; actions arriving close together are queued, never dropped.
/bedrock tntplayer <quantity> <power> <name>Drops <quantity> TNT (power of your choice) at the position of the only online player.
/bedrock tnt <quantity> <power> <name>Drops <quantity> TNT at random positions inside the cube.
/bedrock jetpack <height> <name>Launches the player upward by <height> blocks (1 = 1 block) with a single firework, no TNT — the old name tntsky stays as an alias.
/bedrock pioggiatnt <quantity> <power> <name>Rains <quantity> TNT down onto the cube from above.
/bedrock randomtntDrops 1 TNT of a random type (normal/super/mini) under the feet of the only online player.
/bedrock prison <seconds> [player]Imprisons a player in the glass cell for the given time; when it ends (or with /bedrock exit) a green "LIBERO!" ("FREE!") title appears on screen.
/bedrock exitImmediately releases the player from prison, if active.
/bedrock reducetime <seconds>Removes seconds from the active prison countdown (the "Remove seconds" dashboard action): if it reaches 0, the prison ends immediately like an expired timer.
/bedrock setprison <bridge|corner>Chooses the prison type used by future imprisonments (default: bridge) — see below.
/bedrock cage <glass|prison>Chooses the look of the prison cell: glass (default, alias vetro) is the glass cell, prison is the cage of bedrock and iron bars, 5x5 — see below.
/bedrock prison_time_type <bossbar|titolo>How the prison countdown is shown: bossbar (the bar at the top) or titolo (default: only the seconds in red at the center of the screen, with "secondi rimanenti" in yellow). Applies to future imprisonments.
/bedrock material <material>Changes the material of the box's walls/floor.
/bedrock layer <number> <material>Changes the material of a fill layer.
/bedrock timer <number>Sets the duration (in seconds) of the win countdown. The last 3 seconds always have fixed colors: 3 yellow, 2 gold, 1 red.
/bedrock fireworksToggles fireworks on every TNT explosion.
/bedrock color <cancel|win> <color>Changes the color of the win or cancel text.
/bedrock heightup/heightdown <count>Increases/decreases the box's height.
/bedrock radiusup/radiusdown <count>Increases/decreases the box's width.
/bedrock set_main_user <username>Sets the main user (default prison target).
/bedrock remove_main_userRemoves the main user.
/bedrock tpTeleports you to the top of the box.
/bedrock stickGives you the TikForge Stick: keep it in your left hand (press F) and, with a block in your right hand, hold right-click. Blocks are placed much faster, like with an autoclicker.
/bedrock dragon4-second dragon show: the sky flickers day and night very fast, then night falls and you are moved at once to a corner on top of the box; a second later the Ender Dragon appears hovering still near the opposite corner, looking at you; a burst of lightning at the base of the cube empties it in one go, with about thirty blocks whirling up into the air (like reset).
/bedrock wither8-second Wither show: night falls and you are moved to a corner on top of the box; the Wither flutters over the cube and fires its skulls, and where they hit the blocks around fly up into the air; to finish, a burst of lightning at the base empties everything (like reset).
/bedrock statusShows the box's current status.

Many subcommands also have an Italian alias (e.g. tntcasuale for randomtnt, riempi for fill): the full list is shown in-game with /tikforge comandi.

The TNT types

No TNT ever fills the box, nor drops items when breaking blocks: they're purely for damage/show. <power> ranges from 1 to 20 (with power 1 the TNT still always breaks at least 1 block, even against resistant materials like iron/gold/diamond).

  • Player (tntplayer) — spawns at the position of the only online player.
  • Cube (tnt) — spawns at random positions inside the cube, always in an air cell (never stuck inside an already-filled block).
  • Rain (pioggiatnt) — spawns above the cube and falls down under gravity.
  • Random (randomtnt) — picks one of the legacy types (normal/super/mini) at random.

The Jetpack (/bedrock jetpack)

It is not a TNT: nothing falls under the player anymore, a single firework pushes them upward. The number is the height in blocks (1 = 1 block). In the dashboard the action is called "Jetpack" and has a single parameter, the quantity, i.e. how high it has to go.

The Stick (/bedrock stick)

An enchanted stick (Unbreaking III) that works as a built-in autoclicker: keep it in your left hand (press F to move it there). With a block in your right hand, hold right-click while aiming at the cube: the plugin places a block every tick (20 per second) instead of Minecraft's 5 per second, with no external program. The same rules as manual placing apply (correct layer material, nothing above the box, nothing inside the prison cell) and blocks are consumed from your inventory as usual, except in creative.

The dragon (/bedrock dragon)

A fixed 4-second sequence made for the live stream: the sky flickers night and day very fast amid the dragon's roars, then night truly falls and you are teleported at once onto the top of the box wall, at a corner, facing the spot where the dragon will appear. A second later the Ender Dragon appears hovering still near the opposite corner, facing the cube, wings flapping, and it makes itself heard throughout the show with wingbeats and roars. Right after, a burst of 18 lightning bolts hits the base of the cube all at once (visual only: no fire, no damage) and at that same moment the box is emptied: about thirty blocks of the filling whirl up into the air and vanish, everything else dissolves, with the countdown stopped silently as with /bedrock reset. At 4 seconds, as soon as the last flying blocks have vanished, the dragon disappears and daylight returns. One show at a time.

The Wither (/bedrock wither)

Like the dragon, but here the boss flies and shoots: the sky flickers night and day amid the Wither's sounds, night falls and you are teleported at once onto the top of the box wall, at a corner. The Wither appears at the opposite corner and starts fluttering in a circle over the cube, always facing the centre; for 3 seconds it fires its skulls at the filling, and on every impact the blocks around the hit point whirl up into the air (no real explosion: no damage, no holes). To finish, a burst of lightning at the base of the cube empties everything in one go, with more blocks flying and the countdown stopped silently as with /bedrock reset. As soon as the last flying blocks vanish the Wither leaves and daylight returns: about 8 seconds in all. One show at a time.

The prison types

The type is chosen with /bedrock setprison <bridge|corner> and only applies to future imprisonments: one already in progress keeps the type it started with.

  • Corner (corner) — floats high above a random corner of the box; at the end the player is teleported straight into the cube.
  • Bridge (bridge, the default) — next to the box; at the end the glass wall facing the cube opens and an animated bridge is built: the player has to walk across it themselves, the prison disappears once they're inside.

The cell look

The look of the prison cell is chosen with /bedrock cage <glass|prison> (vetro is an alias of glass).

  • Glass (glass, the default) — the glass cell.
  • Prison (prison) — the old cage of bedrock and iron bars, 5x5.

Permissions

PermissionDefaultWhat it unlocks
tikforge.tntcube.useoperatorThe /bedrock command.
tikforge.linkoperatorThe /tikforge command (link/unlink/status/update).

Need help?

If something isn't working or you have questions, open a ticket on our Discord.

Open a Discord ticket
TikForge TikForge

Every gift a command, every stream a different match. TikForge connects TikTok to games your audience can really move.

Product
Minecraft Roblox GTA V Browser Download Subscriptions
Resources
Guides and wiki Discord Support About us
Legal
Privacy Policy Terms of Service Cookie Policy Copyright Log in

© 2026 TikForge. All rights reserved.

Discord